Rend v0.4 is out! (multiplayer support)
Over 2 months. That's how long it took me to implement networking for Rend. On multiple occasions I just wanted to give up, but somehow I made something that works.
However, this is not the "full" multiplayer support that I wanted get done. Bots were integrated in such an unfortunate way that they desync any multiplayer game. So for now, either play the game single with bots or with other people and no bots.
Also bear in mind that the protocol is quite pessimistic right now and will get some performance optimizations in the future.
In other news, a new map was added! It is called Shotgun Frenzy and as you've probably guessed, it is a buckshot challenge map.
If you want a more in-depth look at this update, please refer to the related devlog here.
Full changelog
Bugfixes:
- Screenshots are no longer black
- FPS now correctly reflects real-life performance
UX:
- Added an option to show FPS
- In-game score now shows offset from the first / second player's score
Gameplay:
- Added a new 3-player map: "Shotgun Frenzy"
- It is possible to play the game in online multiplayer!
Known Issues:
- Playing multiplayer with bots tends to desync the game, so don't use bots in online multiplayer
- Only play on local networks, preferably over LAN cable
Files
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Rend
Retro arena FPS reminiscent of Doom and Wolfenstein 3D with Pico-8 aesthetics.
More posts
- Rend v0.10 is out!13 days ago
- CTF mode is now in with v0.9!32 days ago
- v0.8 is out!53 days ago
- v0.7 is out!74 days ago
- v0.6 is out!96 days ago
- v0.5 is out!Jul 26, 2024
- Rend v0.3.0 is out!Apr 27, 2024
- Rend v0.2.0 is out!Mar 23, 2024
- Alpha version is out!Jan 26, 2024
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