The last version before going gold!
It is legit exciting to be this close to releasing a full version. This is the last release to add new features to the code, so I can focus on maps for the v1.0.
Nonetheless, this one brings a major update in allowing bots to be used in online multiplayer - the game no longer desyncs. Sadly, I was unable to address the tendency of AI to get stuck on pillars in some maps - pathfinding is okay, but the AI agents can get into a sort of blind rage when hunting other players and they simply stuck themselves.
Another change is with yet another new map (FFA-oriented this time around) called "Neighborhood". I wanted to create a suburbs-esque map placed in the middle of crossroads. It pushes the engine to its limit in one fun aspect - play it for yourself to discover it!
Full changelog:
Gameplay:
- AI can be used in online multiplayer
- Added new 3-player FFA map: "Neighborhood"
Bugfixes:
- Edit metadata dialog correctly displays current metadata and correctly changes them
Game setup lobby correctly shows and sets game mode
- This bug was caused by the previous release
Files
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Rend
Retro arena FPS reminiscent of Doom and Wolfenstein 3D with Pico-8 aesthetics.
More posts
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- Rend v0.4 is out! (multiplayer support)Jun 29, 2024
- Rend v0.3.0 is out!Apr 27, 2024
- Rend v0.2.0 is out!Mar 23, 2024
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