Rend v0.10 is out!
Once again, life's been an obstacle for proper game dev, so this release is once again a modest one. I am still keeping my wow to bring one new map to each release, so this one features a second CTF map called Longway.
It is bigger than the previous one and provides some risk/reward paths since you can squeeze into the enemy base through the space between the two pillars in the front of each flag.
It also exposes a problem with AI pathfinding where AI sometimes treats pillars as non-obstacles and gets stuck on them. Digital Nexus also manifests this problem, but it hasn't had much impact on gameplay until now. I need to fix it before going gold.
In other news, some quality-of-life features were added on the UX front, I bet everyone will love the random map rotation feature.
Full changelog:
Gameplay:
- Added new CTF map: "CTF Longway"
UX:
- Random map rotation can be chosen in game setup lobby
Game setup lobby configuration is remembered
- Last used setting will be applied when re-entering lobby or after restarting the game
Files
Get Rend
Rend
Retro arena FPS reminiscent of Doom and Wolfenstein 3D with Pico-8 aesthetics.
More posts
- Rend v1.0.0 is here!44 days ago
- The last version before going gold!63 days ago
- CTF mode is now in with v0.9!Oct 19, 2024
- v0.8 is out!Sep 28, 2024
- v0.7 is out!Sep 07, 2024
- v0.6 is out!Aug 17, 2024
- v0.5 is out!Jul 26, 2024
- Rend v0.4 is out! (multiplayer support)Jun 29, 2024
- Rend v0.3.0 is out!Apr 27, 2024
Leave a comment
Log in with itch.io to leave a comment.