Rend v0.10 is out!


Once again, life's been an obstacle for proper game dev, so this release is once again a modest one. I am still keeping my wow to bring one new map to each release, so this one features a second CTF map called Longway.

It is bigger than the previous one and provides some risk/reward paths since you can squeeze into the enemy base through the space between the two pillars in the front of each flag.


It also exposes a problem with AI pathfinding where AI sometimes treats pillars as non-obstacles and gets stuck on them. Digital Nexus also manifests this problem, but it hasn't had much impact on gameplay until now. I need to fix it before going gold.

In other news, some quality-of-life features were added on the UX front, I bet everyone will love the random map rotation feature.

Full changelog:

Gameplay:

  • Added new CTF map: "CTF Longway"

UX:

  • Random map rotation can be chosen in game setup lobby
  • Game setup lobby configuration is remembered

    • Last used setting will be applied when re-entering lobby or after restarting the game

Files

Rend-v0.10.0-x64.exe 14 MB
86 days ago

Get Rend

Leave a comment

Log in with itch.io to leave a comment.